Besten Pc Games 2020 Beitrags-Navigation
Wir hoffen Ihnen gefällt unsere Top 10 der. Half-Life: Alyx. Call of Duty: Warzone. Darksiders Genesis. Star Wars Jedi: Fallen Order.
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Besten Pc Games 2020 Top-ThemenDas Gameplay ist schneller, die Feinde sind see more und die Siege noch befriedigender. Civilization visit web page ist der aktuellste Teil des erfolgreichen Strategiespiels und für uns eines der besten PC Spiele in seinem Genre. Shadow of the Tomb Raider. Ich habe ein Konto. Günstigster Preis. Kommentare einblenden. Minecraft Dungeons. Zum Inhalt springen.
Offworld Trading Company is right at the other end of the strategy games spectrum from Civilization, though its designer, Soren Johnson, also worked on Civ IV.
While Civ spans the history and some of the future of humanity, chronicling the progress of mankind, Offworld Trading Company is all about making a fortune by exploiting our red neighbour, Mars.
Instead, your weapons are resources and cash, which you use to manipulate the marketplace not just to simply get rich, but to completely screw over your competitors.
You might not expect an economic strategy game to be very aggressive, but Offworld Trading Company encourages you to be just as hostile as a warmonger.
In Stellaris, expect mutant uprisings, robotic rebellions, and the discovery of alien texts that make your citizens question their place in the galaxy.
You can play as a fundamentalist society built on the backs of slaves, or hyper-intelligent lizards that rely on robots whether they are fighting or farming.
The robust species creator and multitude of meaningful decisions mean you can create almost any alien you can imagine. No wonder we praised it highly in our Stellaris review.
While most space games with 4X elements stick with one method of interstellar travel, Stellaris gives you three to choose from, each with their own strengths and counters.
In one game, the galaxy might be a network of hyperlanes, but in the next you might find yourself building wormhole stations and blinking across the galaxy.
Check the prices at GOG. It takes the best bits from the series so far — the savage struggle, the ragtag group of heroes, the devious aliens, the tight tactical battles — and throws improvement after improvement on top.
Once again, XCOM 2 has you sending up to six soldiers into the breach, but this time as a group of struggling survivors fighting against a tyrannical alien regime.
You need to learn to make sacrifices, leaving men and women behind so you can save the rest, and you need to learn to swallow loss and failure.
You will travel all over the world, setting up cells, infiltrating black sites, hunting for more resources so you can field more powerful weapons and tools — it is compelling, rather than an afterthought.
And besides the great XCOM 2 mods — there are corgi guns, for goodness sake — the War of the Chosen and Tactical Legacy Pack expansions will keep you occupied long after the credits of the main game roll.
Featuring new environments, stories, and a devious new enemy called the Chosen, working out how to weather these new storms will certainly steal your remaining free hours.
Blackbird Interactive has done the seemingly impossible with Homeworld: Deserts of Kharak. Somehow it works.
Really well. Each battle is connected to the last as well as the ones yet to be played. Every unit that survives will live to fight another day in another mission in a persistent war for survival.
Kharak itself, despite being a giant desert, is a fantastic planet-sized battlefield that does for the ground what the originals did for space.
The addition of terrain and elevation replicates the three-dimensional battles of the previous games, with the sand dunes providing cover, hiding spots, and high ground from where you can unleash devastating attacks.
Like its predecessors, the game is blessed with some of the best art design you could hope to find in an RTS, meaning you can take beautiful Homeworld screenshots.
Add with its incredible sound design, and a genuinely interesting narrative, Deserts of Kharak is a classic. With Total War: Warhammer, the iconic strategy series dipped an experimental toe into fantasy.
The joyous fun of dragons and magic not to mention a popular licence made for mass appeal and record sales, but developer Creative Assembly did not forget how to make a good strategy game.
This time, CA goes even bigger, making it one of the best strategy games in recent years. Again, though, this ambition is tempered with craft: the new Vortex victory condition may seem like fantastical indulgence, but it serves the game by keeping the pressure up right to the end, when you would previously be cruising to an easy win.
The factions are richer and more vibrant than ever, yet mastering more vanilla classes adds common sense to all the bombast. If Civ V was the most streamlined the series had ever been, Civilization VI is the most celebratory — a 25th anniversary iteration that sheds the sterility of previous entries in favour of a stirring soundtrack and a brave new cartoonish look.
It finds Firaxis remembering that the power of 4X games is as much in their atmosphere as its systems. And, of course, players will do the same as they conceive game-changing Civ 6 mods.
The US forces and German Oberkommando are fighting over control of the Ardennes in a campaign inspired by The Battle of the Bulge — in true war games style.
That sets it apart from both Company of Heroes and the sequel alongside its non-linear single-player campaign that plays out across a strategic meta map.
The Germans are dynamic, being reinforced by retreating forces, changing the challenges posed by both story missions and the dynamic skirmishes.
While the campaign is only played from the American point of view, the US forces are split into three companies, all with unique specialities covering air, support, and mechanised roles.
These companies all have special officer abilities and upgrade trees, and any can be used to tackle a mission.
Even if you focus on one, the other two will still be on the map, and can provide assistance by blocking the enemy retreat out of a captured province.
This is the first time the battles in Company of Heroes have had real weight to rival the very best WW2 games. Previously, winning was all that mattered.
Be a crab. Fight other crabs. Use an arsenal of claws, swords, guns, armor, jet engines, and other ridiculous weapons to flip over your giant enemy crabs.
You'll manage your party of powerful magicians while you upgrade the Fairy Tail guild's capacities to take on bigger and badder monsters.
Solve puzzles and fight your way through a city that's dying for justice. The Last Campfire is an adventure about a tiny creature called Ember solving puzzles as they try to find their way home.
There are tons of new games coming in , but only some can truly knock it out of the park. Here's what we're most looking forward to, and what we think will be the biggest games of the year.
The team behind The Witcher 3: Wild Hunt turn the classic tabletop game into a full-fledged adventure. Cyberpunk was originally planned for April, but will now release in November after multiple delays.
We didn't get to see any gameplay at E3 , just the spiffy story trailer you see above. Microsoft says it will show off more of the game in a showcase livestream this July.
As you can imagine, that's the simplest description of a Kojima game we can write without writing a college dissertation. Live weather data will factor into flight plans, too.
You're a newly created vampire a "thinblood" who gets to waltz into this simmering city and the politics and clashes of its various clans.
Check out everything else we know about this long-awaited sequel. You'll get to take on a fascistic government in modern-day London, and damn near anyone you meet and their unique talents can be recruited to the cause of overthrowing them.
Will Ubi finally take a meaningful political stance? Probably not, but look! Piggy masks!
We've got the classic war between the Greeks and the Trojans across the Aegean, secret agents, no cavalry, and special troops designed to evoke the origins of mythic beasts, like a minotaur who's just a big dude wearing a bull's head cap.
Check out everything else we know. We keep getting some vague Destiny vibes what with the apparent focus on replayability. September 4 Vicarious Visions Link Skateboard shredder.
Tony Hawk's Pro Skater 1 and 2 are getting full-fledged remakes. That's exciting on its own, but even better is that Activision has its best porting team on the job: Vicarious Visions, which recently developed the Crash Bandicoot remakes and Destiny 2's great PC port.
Those who pre-order will get early access to the legendary warehouse level months before launch, so hop on that.